A hybrid CPU-GPU execution approach that overlaps CPU-offloaded KV and attention work with GPU execution during memory-bound decoding. Constrained GPUs are the norm for local users, and naive offload often loses to PCIe and scheduling overhead.
This paper gives practical caution for budget GPU buyers who assume offload will make every large model usable.
03 // why GPU Hunter includes it
Constrained GPUs are the norm for local users, and naive offload often loses to PCIe and scheduling overhead. The useful part for GPU Hunter readers is not the abstract result alone; it is the hardware implication: whether a model fits, whether a runtime can use the format, or whether throughput is limited by memory movement instead of arithmetic.
04 // local inference implications
Offload is only useful when CPU work, GPU kernels, and transfers overlap; otherwise it just makes a barely fitting model slow. For one-box local AI, the practical issue is how model format, runtime, memory hierarchy, and offload policy interact. This is where a cheaper GPU can be a good choice or a frustrating compromise.
05 // key findings for hardware decisions
# CPU offload is useful only when transfers and computation overlap well.
# Memory-bound decode can benefit from parallel CPU-GPU scheduling.
# Naive offload can make a barely fitting model slower than expected.
06 // what it means for GPU choice
Use this paper when comparing GeForce RTX 3060 12GB, Intel Arc B580, Radeon RX 7900 XTX. It keeps the hardware decision anchored to real local inference constraints instead of generic accelerator benchmarks.
This page is GPU Hunter editorial context and does not reproduce the paper abstract. Use the original arXiv, PDF, and Hugging Face links for the complete paper text and author-provided details.